Space on Earth

On the Computing For Games course at Falmouth University we had the opportunity to work hand in hand with experienced programmers to deliver a Microsoft HoloLens and PC gameplay prototype for the radio communication site based in Cornwall “GoonHilly”.

My goal in the project was polishing the game for the pilot project that I later helped with player tests on-site at GoonHilly.

I worked directly with the design docs to deliver a Microsoft Hololens prototype and adding debri tracking UI.

During the course of the project we had to stress test the HoloLens to see how many polys, materials and objects it could handle before the performance degraded.