Black Hole

This was my first solo project, made in an old version of Unity 3D(2015). All the art/animation and programming was completely done by me.

In the game you control a black hole that has the ability to absorb light, the goal is to absorb all the light in the level and get to the ending. The more light you absorb the more abilities you unlock. Every level you can get 3 stars and one collectible in placed in a difficult spot, the stars you get by finishing the level, getting all the light and not dying. There are 10 levels in total built as a vertical slice of one “World”.

This project taught me what truly goes into game development and was my first experience with polish, and having something that goes beyond a prototype